Sword Dancer
Vampires live a long time, and have time to develop many social graces, including dance. Duelists who have spent extended amounts of time fighting, and dancing see similarities between the two, and combine them into a devastating and accurate form of fighting that cuts through defenses.
Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. During battle, this unit can drain life from victims to renew its own health. While defending this unit's counter attacks will always have at least 60% chance to hit. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | Duelist |
Advances to: | |
Cost: | 44 |
HP: | 68 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Sword Dancer |
Abilities: | transformation |
Attacks (damage - count)
sword melee | 8 - 5 blade | marksman | |
fangs melee | 8 - 2 pierce | drains backstab counter |
Resistances
blade | 0% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -20% | |||
cold | 0% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 40% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | 99 | 0% | |
Village | 1 | 60% |